Tiny Idle
This is a little game I wanted to make to test out some idle game concepts and re-familiarize myself with Godot. This is an idle game where you choose your upgrades and get stronger with each one. The options menu hints at how the mechanics work. A few notes:
- This is meant to be a passive idle game that you can let run while you do other stuff. That means no music or sound effects as well, just watching the numbers go up :D
- You can indeed break the game with a high enough speed stat, though it'll take you some time to reach it. If you do, be sure to share a screenshot. I left it that way to be fun to break!
- All the stats have their importance and you can build into one more than the others and still be successful.
- After defeat the Ghost boss, you will just continue to face the Ghost boss over and over again. Tons of souls to be had from defeating it multiple times!
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